Tag: Dungeon-Crawler

Crystal Rift – The Interview

October 8, 2019 ·

Crystal Rift is a grid-based dungeon-crawler, in classic first-person perspective. An experiential horror challenge game that takes the player through a series of increasingly mysterious locations. With Crystal Rift out on PlayStation VR, I wanted to delve into the minds behind the game and reached out to Psytec Games on what inspired them and their thoughts of VR. John Hibbins, the founder of Psytec Games.  Was were some of the influences for Crystal Rift? “Early Grid-Based dungeon crawlers like Dungeon Master and Eye of… Read more.

The Mage’s Tale – The Review

October 5, 2019 ·

Imagine a world where magic exists. No, I am not referring to card tricks and mirrors, but one where the spells of the elements can be cast to help destroy the evil that lurks and attacks. A world where in order to become a Mage, you have to learn and be willing to be taught. Would you do what you could to help protect the one who is teaching and how far would you be willing to be tested in… Read more.

Trickster VR: Dungeon Crawler – The Review

October 3, 2019 ·

Sometimes when entering Virtual Reality, we get introduced to a world where things seem as calm and peaceful as some of us would like. Sometimes we go around admiring all the beauty that is bestowed upon us with that warm and satisfactory level of happiness. But sometimes the world that we want to live, gets interrupted by smelly evil orcs that want to ruin your day. So what does one do when one is faced with smelly evil orcs that… Read more.

Crystal Rift – The Review

September 30, 2019 ·

Some of the games that help expand what we may know now can be bounced off a certain type of genre of games, dungeon crawlers. You might have to find a key or a potion or fight a monster. All that nostalgia and more are present in Crystal Rift by Psytec Games for PlayStation VR. When I first tried Crystal Rift I was brought back to those games where we must explore and try not to fall in the pits of fire… Read more.

You cannot copy content of this page