With the action swinging deep into Tarzan VR, it looks like a recent update has been unleashed to make for an even better experience on PlayStation VR. But you may be wondering what could possibly have been updated, fixed, or overall made for a better experience? Check out what’s new in the recent updates…
Reduced necessary force to break padlock and box
Reduced movement in water
Added tutorial message with “Beat Chest” close to the door that opens using the Tarzan call
Added highlight to lights spinning in “weak points” of tower in boss fight of Issue 02
Fixed boss fight in Issue 02
Fixed boss fight wall collider in Issue 02
Fixed player respawn point
Fixed flickering torches in final scene
Fixed “Tarzan Takedown” collider check
Remapping of Input Controllers (based on community feedback)
Button to interact with Menu changed from X to O in Japanese
Added tutorial message with “Break” at the rockslide of Issue 01
Enemies have a “dissolve” animation after being beat (to avoid pop out)
Weapons now work with GRAB instead of TAKEDOWN button
Fixed fire arrows burning underwater
Fixed hall of mirrors at End of Issue 03
Fixed hall of mirror at the ending an issue animation(outro)
Fixed some boxes breaking when loading scenes
Fixed cases where the disc on the gramophone in Tarzan’s home was rotating incorrectly
Fixed bug whereby players could interact with the world with Menu open
Fixed Enemy being grabbable without being on Floor or Stunned (can only grab when knocked down or stunned)
These really are some impressive improvements and that’s a good thing.